Git for the
3D Universe
A version control system built on OpenUSD, designed for the entire 3D pipeline—from prototyping and manufacturing to AI training and delivery.
Since October 2025
With Git-like collaboration for 3D workflows
USD 0.8B → USD 1.3B in 3 years
Rapidly growing
3D Demo Showcase
Explore interactive 3D models and rendered images in real-time
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OpenUSD Git is an ambitious initiative to create a distributed version control system specifically designed for 3D workflows, built on the Universal Scene Description (OpenUSD) framework.
Run on Your Own Hardware
Unlike Nvidia Omniverse and other vendor-locked solutions, deploy and run OpenUSD Git on your own infrastructure. No cloud dependencies or hardware restrictions.
Openly Accessible
No proprietary licenses or vendor ecosystems. OpenUSD Git is accessible to everyone, from startups to enterprises, without barriers.
No Vendor Lock-In
Maintain full control over your 3D assets and workflows. Switch providers, modify the system, or extend functionality without being tied to a single vendor.
True Open Source
Built by and for the community. Contribute, fork, or customize the codebase to fit your specific needs without restrictions.
Just as Git revolutionized software development, we're building the infrastructure to transform how teams collaborate on 3D assets, scenes, and entire virtual worlds. Our system handles the unique challenges of 3D data—large binary files, complex hierarchies, and non-linear workflows—while maintaining the simplicity and power developers expect from modern version control.
From industrial design and manufacturing pipelines to visual effects, game development, AI training datasets, and spatial computing, OpenUSD Git provides a unified solution for tracking, merging, and deploying 3D content at any scale.
The Complete Pipeline

Universal Scene Description (OpenUSD) is Pixar's framework that has become the industry standard for 3D interchange and collaboration.
It provides a robust foundation for composing, editing, and rendering 3D scenes with features like layering, variants, and references—perfect for version control.
By building on OpenUSD, we ensure compatibility with major 3D tools and engines, from Maya and Houdini to Unreal Engine and Omniverse.
Our Git-like system leverages USD's native capabilities while adding powerful versioning semantics that developers love.
Become a Founding Partner
Join us in building the future of 3D version control. As a founding partner, you'll have a unique opportunity to shape the roadmap and establish industry standards.
Be among the first to access cutting-edge features and capabilities as we develop them.
Gain direct input on the product roadmap and priority decisions that will shape the platform.
Test and validate features before public release, ensuring they meet your team's needs.
Priority technical support from our core development team.
Custom integration assistance to seamlessly connect OpenUSD Git with your existing workflows.
Direct communication channels with the engineering team for feature requests and technical guidance.
Influence the direction of 3D version control as a founding partner and help establish best practices.
Contribute to development and see your feedback directly integrated into the platform.
Build relationships with other industry leaders and collaborate on defining the future of 3D collaboration.
Recognition as a founding partner in our documentation and marketing materials.
Opportunity to co-develop use cases and showcase your implementation success stories.
Early access to training materials, documentation, and community resources.
3D Collaboration Like Git
Branch, merge, and collaborate on 3D assets just like developers do with code
Create separate branches for different features, experiments, or team members—just like GitHub branches. Work on complex 3D scenes independently without conflicts.
Each branch maintains its own version history, allowing you to experiment freely and merge changes when ready.
When your work is ready, merge your branch back to the main branch. Our system intelligently handles 3D asset conflicts, preserving changes from multiple contributors.
Visual diff tools show exactly what changed in your 3D scenes, making collaboration transparent and efficient.
How It Works
Create a Branch
Start a new branch from your main 3D scene to work on features, variations, or experimental changes.
Work Independently
Make changes, add assets, modify scenes—all isolated in your branch. Team members can work on their own branches simultaneously.
Merge & Collaborate
When ready, merge your branch into main. The system automatically resolves conflicts, combining 3D changes intelligently while preserving all contributions.
Currently in development. Launching soon.
Get in Touch
Have questions or want to discuss partnership opportunities? Reach out to our team.
For partnership inquiries, technical questions, or general information